Simplify cuboid generator.
This commit is contained in:
parent
603d7c8699
commit
22124a9992
@ -115,22 +115,6 @@ export class GeneratorHelper
|
||||
this.generator = generator;
|
||||
}
|
||||
|
||||
GenerateExtrude (vertices, height, curve)
|
||||
{
|
||||
let topPolygon = [];
|
||||
let bottomPolygon = [];
|
||||
for (let i = 0; i < vertices.length; i++) {
|
||||
const vertex = vertices[i];
|
||||
bottomPolygon.push (this.generator.AddVertex (vertex.x, vertex.y, 0.0));
|
||||
topPolygon.push (this.generator.AddVertex (vertex.x, vertex.y, height));
|
||||
}
|
||||
this.generator.SetCurve (curve);
|
||||
this.GenerateSurfaceBetweenPolygons (bottomPolygon, topPolygon);
|
||||
this.generator.ResetCurve ();
|
||||
this.generator.AddConvexPolygonInverted (bottomPolygon);
|
||||
this.generator.AddConvexPolygon (topPolygon);
|
||||
}
|
||||
|
||||
GenerateSurfaceBetweenPolygons (startIndices, endIndices)
|
||||
{
|
||||
if (startIndices.length !== endIndices.length) {
|
||||
@ -179,14 +163,23 @@ export function GenerateCuboid (genParams, xSize, ySize, zSize)
|
||||
}
|
||||
|
||||
let generator = new Generator (genParams);
|
||||
let vertices = [
|
||||
new Coord2D (0.0, 0.0),
|
||||
new Coord2D (xSize, 0.0),
|
||||
new Coord2D (xSize, ySize),
|
||||
new Coord2D (0.0, ySize),
|
||||
];
|
||||
let helper = new GeneratorHelper (generator);
|
||||
helper.GenerateExtrude (vertices, zSize, null);
|
||||
|
||||
generator.AddVertex (0.0, 0.0, 0.0);
|
||||
generator.AddVertex (xSize, 0.0, 0.0);
|
||||
generator.AddVertex (xSize, ySize, 0.0);
|
||||
generator.AddVertex (0.0, ySize, 0.0);
|
||||
generator.AddVertex (0.0, 0.0, zSize);
|
||||
generator.AddVertex (xSize, 0.0, zSize);
|
||||
generator.AddVertex (xSize, ySize, zSize);
|
||||
generator.AddVertex (0.0, ySize, zSize);
|
||||
|
||||
generator.AddConvexPolygon ([0, 3, 2, 1]);
|
||||
generator.AddConvexPolygon ([0, 1, 5, 4]);
|
||||
generator.AddConvexPolygon ([1, 2, 6, 5]);
|
||||
generator.AddConvexPolygon ([2, 3, 7, 6]);
|
||||
generator.AddConvexPolygon ([3, 0, 4, 7]);
|
||||
generator.AddConvexPolygon ([4, 5, 6, 7]);
|
||||
|
||||
return generator.GetMesh ();
|
||||
}
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user