Modify physical lighting model.
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@ -211,7 +211,7 @@ OV.ShadingModel = class
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this.scene.environment = null;
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} else if (this.type === OV.ShadingModelType.Physical) {
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this.ambientLight.color.set (0x000000);
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this.directionalLight.color.set (0x555555);
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this.directionalLight.color.set (0x666666);
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this.scene.environment = this.environment;
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}
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}
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