- Add depth window approach instead of single extreme value selection - Implement voting mechanism: components need visibility in 8%+ directions - Multi-level confidence based on visibility ratio (25%/8% thresholds) - Calculate adaptive depth window: max(0.2% diagonal, 15% median thickness) - Add top-K fallback to ensure minimum visible components - Fix compilation errors: add unordered_map header, fix C++17 syntax This reduces over-aggressive deletion from 90% to more reasonable levels by properly identifying partially visible components in second/third layers. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
2.7 MiB
2.7 MiB