591 lines
28 KiB
C#
591 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using Autodesk.AutoCAD.DatabaseServices;
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using Autodesk.AutoCAD.Geometry;
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using CadParamPluging.Common;
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namespace CadParamPluging.Cad
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{
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public static class ShaftRawFreeForgeRoundShaftDrawer
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{
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public static void Draw(CadContext ctx, ParamBag bag, Point3d center, double scaleFactor = 1.0)
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{
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if (ctx == null) throw new ArgumentNullException(nameof(ctx));
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if (bag == null) throw new ArgumentNullException(nameof(bag));
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var effectiveBag = scaleFactor < 1.0 ? ScaleParamBag(bag, scaleFactor) : bag;
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var db = ctx.Database;
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var tr = ctx.Transaction;
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var prevDb = HostApplicationServices.WorkingDatabase;
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HostApplicationServices.WorkingDatabase = db;
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BlockTableRecord btr;
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try
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{
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var bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead);
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btr = (BlockTableRecord)tr.GetObject(bt[BlockTableRecord.ModelSpace], OpenMode.ForWrite);
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}
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finally
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{
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HostApplicationServices.WorkingDatabase = prevDb;
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}
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var context = new FeatureDrivenDrawer.DrawingContext
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{
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Ctx = ctx,
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Bag = effectiveBag,
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OriginalBag = bag,
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Center = center,
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DeliveryStatus = "毛料态",
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StructuralFeature = "轴杆",
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SpecialCondition = "圆轴",
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ProcessMethod = "自由锻",
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Btr = btr,
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Style = new DrawingStyleManager(db, tr)
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};
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DrawCore(context);
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}
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private static void DrawCore(FeatureDrivenDrawer.DrawingContext ctx)
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{
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var bag = ctx.Bag;
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var dia = bag.GetDoubleOrNull(FeatureDrivenDrawer.KeyDiameter);
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var len = bag.GetDoubleOrNull(FeatureDrivenDrawer.KeyLength);
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if (!dia.HasValue || dia.Value <= 0 || !len.HasValue || len.Value <= 0)
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{
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return;
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}
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// 逻辑要求:长度是宽度,直径是高度 (Fixed)
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double W = len.Value;
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double H = dia.Value;
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// 获取原始值用于判断断线(防止缩放干扰)
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var originalLen = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyLength);
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double originalW = originalLen.HasValue ? originalLen.Value : W;
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double ox = ctx.Center.X - W / 2.0;
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double oy = ctx.Center.Y - H / 2.0;
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var filletRParam = bag.GetDoubleOrNull(FeatureDrivenDrawer.KeyShaftFilletRadiusMax);
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double filletR = filletRParam.HasValue && filletRParam.Value > 0 ? filletRParam.Value : 0;
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double maxR = Math.Min(W / 2.0, H / 2.0);
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if (filletR > maxR) filletR = maxR;
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// 判断是否需要断线
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bool needBreakLines = originalW > 150;
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const double lineSpacing = 3.5;
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// 计算平滑相切数据模型
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double arcHeight = H / 5.0;
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double r = filletR;
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double w = arcHeight;
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double Rm = (H * H) / (8.0 * w) + w / 2.0;
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double xInnerLeft = ox;
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double xc_left = xInnerLeft - w + Rm;
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double D_tangent = (Rm >= r) ? Math.Sqrt(Math.Max(0, (Rm - r) * (Rm - r) - (H / 2.0 - r) * (H / 2.0 - r))) : (Rm - w);
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double xf_left = r > 0 ? xc_left - D_tangent : xInnerLeft;
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double xInnerRight = ox + W;
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double xc_right = xInnerRight + w - Rm;
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double xf_right = r > 0 ? xc_right + D_tangent : xInnerRight;
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double fx_L_tang = r > 0 ? xc_left + (Rm / (Rm - r)) * (xf_left - xc_left) : xInnerLeft;
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double fy_L_tangBot = r > 0 ? (oy + H / 2.0) + (Rm / (Rm - r)) * ((oy + r) - (oy + H / 2.0)) : oy;
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double fx_R_tang = r > 0 ? xc_right + (Rm / (Rm - r)) * (xf_right - xc_right) : xInnerRight;
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double fy_R_tangBot = r > 0 ? (oy + H / 2.0) + (Rm / (Rm - r)) * ((oy + r) - (oy + H / 2.0)) : oy;
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double fx_L_tangTop = r > 0 ? xc_left + (Rm / (Rm - r)) * (xf_left - xc_left) : xInnerLeft;
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double fy_L_tangTop = r > 0 ? (oy + H / 2.0) + (Rm / (Rm - r)) * ((oy + H - r) - (oy + H / 2.0)) : oy + H;
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double fx_R_tangTop = r > 0 ? xc_right + (Rm / (Rm - r)) * (xf_right - xc_right) : xInnerRight;
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double fy_R_tangTop = r > 0 ? (oy + H / 2.0) + (Rm / (Rm - r)) * ((oy + H - r) - (oy + H / 2.0)) : oy + H;
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double xBreak = ox + W / 4.0;
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// 1. 绘制主体轮廓 (矩形 + 平滑相切圆角) 和 2. 绘制左右两端的弧线 一体化
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DrawShaftRoundHeadUnifiedOutline(ctx, ox, oy, W, H, w, r, xf_left, xf_right, fx_L_tangTop, fy_L_tangTop, fx_L_tang, fy_L_tangBot, fx_R_tangTop, fy_R_tangTop, fx_R_tang, fy_R_tangBot, needBreakLines, xBreak, lineSpacing);
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// 3. 绘制中心线 (横向,在中间位置)
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DrawHorizontalCenterLine(ctx, ctx.Center.Y, ox, ox + W, needBreakLines, xBreak, lineSpacing);
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// 4. 绘制断线 (如果需要)
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if (needBreakLines)
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{
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DrawBreakLines(ctx, ox, oy, W, H);
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}
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// 3. 尺寸标注
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// 3.1 长度标注 (底部) - 对应宽度W
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{
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var val = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyLength) ?? W;
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var str = ctx.OriginalBag?.GetString(FeatureDrivenDrawer.KeyLength);
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var tolPlus = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyLengthTolPlus);
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var tolMinus = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyLengthTolMinus);
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var tolPlusStr = ctx.OriginalBag?.GetString(FeatureDrivenDrawer.KeyLengthTolPlus);
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var tolMinusStr = ctx.OriginalBag?.GetString(FeatureDrivenDrawer.KeyLengthTolMinus);
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var dimText = FeatureDrivenDrawer.BuildDimensionText(FeatureDrivenDrawer.FormatDimNumber(val, str), tolPlus, tolMinus, tolPlusStr, tolMinusStr);
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var valPrime = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyLengthPrime);
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if (valPrime.HasValue && valPrime.Value > 0)
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{
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dimText += @"\X(" + FeatureDrivenDrawer.FormatDimNumber(valPrime.Value) + ")";
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}
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double dimY = oy - 25;
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// 修正:引线起点基于真正的倒角切点,保证垂线和尺寸界线接合完美
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FeatureDrivenDrawer.AddLinearDim(ctx, new Point3d(fx_L_tang, fy_L_tangBot, 0), new Point3d(fx_R_tang, fy_R_tangBot, 0), new Point3d(ctx.Center.X, dimY, 0), 0, dimText);
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}
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// 3.2 直径标注 (右侧) - 对应高度H
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{
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var val = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyDiameter) ?? H;
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var str = ctx.OriginalBag?.GetString(FeatureDrivenDrawer.KeyDiameter);
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var tolPlus = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyDiameterTolPlus);
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var tolMinus = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyDiameterTolMinus);
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var tolPlusStr = ctx.OriginalBag?.GetString(FeatureDrivenDrawer.KeyDiameterTolPlus);
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var tolMinusStr = ctx.OriginalBag?.GetString(FeatureDrivenDrawer.KeyDiameterTolMinus);
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// 直径加上 %%c 符号
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var dimText = "%%c" + FeatureDrivenDrawer.BuildDimensionText(FeatureDrivenDrawer.FormatDimNumber(val, str), tolPlus, tolMinus, tolPlusStr, tolMinusStr);
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var valPrime = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyDiameterPrime);
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if (valPrime.HasValue && valPrime.Value > 0)
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{
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dimText += @"\X(%%c" + FeatureDrivenDrawer.FormatDimNumber(valPrime.Value) + ")";
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}
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double dimX = ox + W + 20 + arcHeight;
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FeatureDrivenDrawer.AddLinearDim(ctx, new Point3d(xf_right, oy, 0), new Point3d(xf_right, oy + H, 0), new Point3d(dimX, ctx.Center.Y, 0), 90, dimText);
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}
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// 3.3 补加未注侧倒角标注指示
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if (filletR > 0)
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{
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double cxRight = xf_right;
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double cyTop = oy + H - filletR;
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DrawHeadFilletRadiusLeader(ctx, cxRight, cyTop, filletR);
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}
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// 4. 硬度和标刻
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var hardnessVal = bag.GetString(FeatureDrivenDrawer.KeyHardness);
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if (!string.IsNullOrWhiteSpace(hardnessVal) && hardnessVal != "空")
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{
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// 硬度放在底部中心位置
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double xStart = ctx.Center.X;
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double yStart = oy;
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FeatureDrivenDrawer.DrawHardnessSymbol(ctx, xStart, yStart, hardnessVal);
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}
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var markingText = bag.GetString(FeatureDrivenDrawer.KeyMarkingContent);
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if (!string.IsNullOrWhiteSpace(markingText))
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{
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// 标刻引线指向顶部中心
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double xTarget = ctx.Center.X;
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double yTarget = oy + H;
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FeatureDrivenDrawer.DrawSpecialHBLeaderToTop(ctx, xTarget, yTarget, markingText);
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}
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// 5. 零件轮廓 (Prime)
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// 逻辑要求:零件参数也遵循 直径=宽度,长度=高度
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var diaPrime = bag.GetDoubleOrNull(FeatureDrivenDrawer.KeyDiameterPrime);
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var lenPrime = bag.GetDoubleOrNull(FeatureDrivenDrawer.KeyLengthPrime);
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if (diaPrime.HasValue && diaPrime.Value > 0 && lenPrime.HasValue && lenPrime.Value > 0)
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{
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double pW = lenPrime.Value; // Length -> Width
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double pH = diaPrime.Value; // Diameter -> Height
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double pOx = ctx.Center.X - pW / 2.0;
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double pOy = ctx.Center.Y - pH / 2.0;
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if (needBreakLines)
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{
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// 使用与锻件相同的断线X坐标和间距
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// double xBreak = ox + W / 4.0; // variable is already declared in outer scope
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DrawRectOutlineWithBreak(ctx, pOx, pOy, pW, pH, xBreak, lineSpacing, DrawingStyleManager.Role.PartContour);
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}
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else
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{
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DrawRectOutline(ctx, pOx, pOy, pW, pH, DrawingStyleManager.Role.PartContour);
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}
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}
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}
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private static void DrawShaftRoundHeadUnifiedOutline(FeatureDrivenDrawer.DrawingContext ctx, double ox, double oy, double W, double H, double w, double r, double xf_left, double xf_right, double fx_L_tangTop, double fy_L_tangTop, double fx_L_tangBotX, double fy_L_tangBot, double fx_R_tangTop, double fy_R_tangTop, double fx_R_tangBotX, double fy_R_tangBot, bool needBreakLines, double xBreak, double breakWidth)
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{
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double Rm = (H * H) / (8.0 * w) + w / 2.0;
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// -------- Left Unified End --------
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double xInnerLeft = ox;
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double xc_left = xInnerLeft - w + Rm;
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Point2d C_m_L = new Point2d(xc_left, oy + H / 2.0);
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Point2d C_fTop_L = new Point2d(xf_left, oy + H - r);
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Point2d C_fBot_L = new Point2d(xf_left, oy + r);
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var leftPoly = new Polyline();
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if (r > 0.01)
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{
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double angTop1 = Math.PI / 2.0;
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double angTop2 = Math.Atan2(fy_L_tangTop - C_fTop_L.Y, fx_L_tangTop - C_fTop_L.X);
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double diffTop = angTop2 - angTop1;
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while (diffTop < 0) diffTop += Math.PI * 2;
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while (diffTop >= Math.PI * 2) diffTop -= Math.PI * 2;
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double bulgeTop = Math.Tan(diffTop / 4.0);
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double angM1 = Math.Atan2(fy_L_tangTop - C_m_L.Y, fx_L_tangTop - C_m_L.X);
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double angM2 = Math.Atan2(fy_L_tangBot - C_m_L.Y, fx_L_tangBotX - C_m_L.X);
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double diffM = angM2 - angM1;
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while (diffM < 0) diffM += Math.PI * 2;
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while (diffM >= Math.PI * 2) diffM -= Math.PI * 2;
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double bulgeM = Math.Tan(diffM / 4.0);
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double angBot1 = Math.Atan2(fy_L_tangBot - C_fBot_L.Y, fx_L_tangBotX - C_fBot_L.X);
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double angBot2 = -Math.PI / 2.0;
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double diffBot = angBot2 - angBot1;
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while (diffBot < 0) diffBot += Math.PI * 2;
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while (diffBot >= Math.PI * 2) diffBot -= Math.PI * 2;
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double bulgeBot = Math.Tan(diffBot / 4.0);
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leftPoly.AddVertexAt(0, new Point2d(xf_left, oy + H), bulgeTop, 0, 0);
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leftPoly.AddVertexAt(1, new Point2d(fx_L_tangTop, fy_L_tangTop), bulgeM, 0, 0);
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leftPoly.AddVertexAt(2, new Point2d(fx_L_tangBotX, fy_L_tangBot), bulgeBot, 0, 0);
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leftPoly.AddVertexAt(3, new Point2d(xf_left, oy), 0, 0, 0);
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}
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else
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{
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double angM1 = Math.Atan2(oy + H - C_m_L.Y, xInnerLeft - C_m_L.X);
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double angM2 = Math.Atan2(oy - C_m_L.Y, xInnerLeft - C_m_L.X);
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double diffM = angM2 - angM1;
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while (diffM < 0) diffM += Math.PI * 2;
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while (diffM >= Math.PI * 2) diffM -= Math.PI * 2;
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double bulgeM = Math.Tan(diffM / 4.0);
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leftPoly.AddVertexAt(0, new Point2d(xInnerLeft, oy + H), bulgeM, 0, 0);
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leftPoly.AddVertexAt(1, new Point2d(xInnerLeft, oy), 0, 0, 0);
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}
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ctx.Style?.Apply(leftPoly, DrawingStyleManager.Role.OutlineBold);
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ctx.Btr.AppendEntity(leftPoly);
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ctx.Tr.AddNewlyCreatedDBObject(leftPoly, true);
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var leftClosureLine = new Line(new Point3d(fx_L_tangTop, fy_L_tangTop, 0), new Point3d(fx_L_tangBotX, fy_L_tangBot, 0));
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ctx.Style?.Apply(leftClosureLine, DrawingStyleManager.Role.OutlineBold);
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ctx.Btr.AppendEntity(leftClosureLine);
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ctx.Tr.AddNewlyCreatedDBObject(leftClosureLine, true);
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// -------- Right Unified End --------
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double xInnerRight = ox + W;
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double xc_right = xInnerRight + w - Rm;
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Point2d C_m_R = new Point2d(xc_right, oy + H / 2.0);
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Point2d C_fTop_R = new Point2d(xf_right, oy + H - r);
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Point2d C_fBot_R = new Point2d(xf_right, oy + r);
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var rightPoly = new Polyline();
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if (r > 0.01)
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{
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double angBot1 = -Math.PI / 2.0;
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double angBot2 = Math.Atan2(fy_R_tangBot - C_fBot_R.Y, fx_R_tangBotX - C_fBot_R.X);
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double diffBot = angBot2 - angBot1;
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while (diffBot < 0) diffBot += Math.PI * 2;
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while (diffBot >= Math.PI * 2) diffBot -= Math.PI * 2;
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double bulgeBot = Math.Tan(diffBot / 4.0);
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double angM1 = Math.Atan2(fy_R_tangBot - C_m_R.Y, fx_R_tangBotX - C_m_R.X);
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double angM2 = Math.Atan2(fy_R_tangTop - C_m_R.Y, fx_R_tangTop - C_m_R.X);
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double diffM = angM2 - angM1;
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while (diffM < 0) diffM += Math.PI * 2;
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while (diffM >= Math.PI * 2) diffM -= Math.PI * 2;
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double bulgeM = Math.Tan(diffM / 4.0);
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double angTop1 = Math.Atan2(fy_R_tangTop - C_fTop_R.Y, fx_R_tangTop - C_fTop_R.X);
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double angTop2 = Math.PI / 2.0;
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double diffTop = angTop2 - angTop1;
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while (diffTop < 0) diffTop += Math.PI * 2;
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while (diffTop >= Math.PI * 2) diffTop -= Math.PI * 2;
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double bulgeTop = Math.Tan(diffTop / 4.0);
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rightPoly.AddVertexAt(0, new Point2d(xf_right, oy), bulgeBot, 0, 0);
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rightPoly.AddVertexAt(1, new Point2d(fx_R_tangBotX, fy_R_tangBot), bulgeM, 0, 0);
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rightPoly.AddVertexAt(2, new Point2d(fx_R_tangTop, fy_R_tangTop), bulgeTop, 0, 0);
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rightPoly.AddVertexAt(3, new Point2d(xf_right, oy + H), 0, 0, 0);
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}
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else
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{
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double angM1 = Math.Atan2(oy - C_m_R.Y, xInnerRight - C_m_R.X);
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double angM2 = Math.Atan2(oy + H - C_m_R.Y, xInnerRight - C_m_R.X);
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double diffM = angM2 - angM1;
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while (diffM < 0) diffM += Math.PI * 2;
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while (diffM >= Math.PI * 2) diffM -= Math.PI * 2;
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double bulgeM = Math.Tan(diffM / 4.0);
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rightPoly.AddVertexAt(0, new Point2d(xInnerRight, oy), bulgeM, 0, 0);
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rightPoly.AddVertexAt(1, new Point2d(xInnerRight, oy + H), 0, 0, 0);
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}
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ctx.Style?.Apply(rightPoly, DrawingStyleManager.Role.OutlineBold);
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ctx.Btr.AppendEntity(rightPoly);
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ctx.Tr.AddNewlyCreatedDBObject(rightPoly, true);
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var rightClosureLine = new Line(new Point3d(fx_R_tangTop, fy_R_tangTop, 0), new Point3d(fx_R_tangBotX, fy_R_tangBot, 0));
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ctx.Style?.Apply(rightClosureLine, DrawingStyleManager.Role.OutlineBold);
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ctx.Btr.AppendEntity(rightClosureLine);
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ctx.Tr.AddNewlyCreatedDBObject(rightClosureLine, true);
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// -------- Horizontal Connectors --------
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if (!needBreakLines)
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{
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var top = new Line(new Point3d(xf_left, oy + H, 0), new Point3d(xf_right, oy + H, 0));
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var bot = new Line(new Point3d(xf_left, oy, 0), new Point3d(xf_right, oy, 0));
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ctx.Style?.Apply(top, DrawingStyleManager.Role.OutlineBold);
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ctx.Style?.Apply(bot, DrawingStyleManager.Role.OutlineBold);
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ctx.Btr.AppendEntity(top);
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ctx.Btr.AppendEntity(bot);
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ctx.Tr.AddNewlyCreatedDBObject(top, true);
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ctx.Tr.AddNewlyCreatedDBObject(bot, true);
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}
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else
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{
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var tL = new Line(new Point3d(xf_left, oy + H, 0), new Point3d(xBreak, oy + H, 0));
|
||
var tR = new Line(new Point3d(xBreak + breakWidth, oy + H, 0), new Point3d(xf_right, oy + H, 0));
|
||
var bL = new Line(new Point3d(xf_left, oy, 0), new Point3d(xBreak, oy, 0));
|
||
var bR = new Line(new Point3d(xBreak + breakWidth, oy, 0), new Point3d(xf_right, oy, 0));
|
||
ctx.Style?.Apply(tL, DrawingStyleManager.Role.OutlineBold);
|
||
ctx.Style?.Apply(tR, DrawingStyleManager.Role.OutlineBold);
|
||
ctx.Style?.Apply(bL, DrawingStyleManager.Role.OutlineBold);
|
||
ctx.Style?.Apply(bR, DrawingStyleManager.Role.OutlineBold);
|
||
ctx.Btr.AppendEntity(tL); ctx.Tr.AddNewlyCreatedDBObject(tL, true);
|
||
ctx.Btr.AppendEntity(tR); ctx.Tr.AddNewlyCreatedDBObject(tR, true);
|
||
ctx.Btr.AppendEntity(bL); ctx.Tr.AddNewlyCreatedDBObject(bL, true);
|
||
ctx.Btr.AppendEntity(bR); ctx.Tr.AddNewlyCreatedDBObject(bR, true);
|
||
}
|
||
}
|
||
|
||
// Legacy pure end arcs method removed as it is now unified inside DrawShaftRoundHeadUnifiedOutline
|
||
|
||
private static void DrawRectOutline(FeatureDrivenDrawer.DrawingContext ctx, double x, double y, double w, double h, DrawingStyleManager.Role role)
|
||
{
|
||
var poly = new Polyline();
|
||
poly.AddVertexAt(0, new Point2d(x, y), 0, 0, 0);
|
||
poly.AddVertexAt(1, new Point2d(x + w, y), 0, 0, 0);
|
||
poly.AddVertexAt(2, new Point2d(x + w, y + h), 0, 0, 0);
|
||
poly.AddVertexAt(3, new Point2d(x, y + h), 0, 0, 0);
|
||
poly.Closed = true;
|
||
|
||
ctx.Style?.Apply(poly, role);
|
||
ctx.Btr.AppendEntity(poly);
|
||
ctx.Tr.AddNewlyCreatedDBObject(poly, true);
|
||
}
|
||
|
||
private static void DrawHeadFilletRadiusLeader(FeatureDrivenDrawer.DrawingContext ctx, double cx, double cy, double r)
|
||
{
|
||
try
|
||
{
|
||
var val = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyShaftFilletRadiusMax);
|
||
if (!val.HasValue || val.Value <= 0) return;
|
||
|
||
double angleDeg = 45; // 右上角向右上方画出
|
||
double angleRad = angleDeg * Math.PI / 180.0;
|
||
|
||
double px = cx + r * Math.Cos(angleRad);
|
||
double py = cy + r * Math.Sin(angleRad);
|
||
|
||
double ex = px + 25 * Math.Cos(angleRad);
|
||
double ey = py + 25 * Math.Sin(angleRad);
|
||
|
||
var line = new Line(new Point3d(px, py, 0), new Point3d(ex, ey, 0));
|
||
ctx.Style?.Apply(line, DrawingStyleManager.Role.Dimension);
|
||
line.ColorIndex = 4; // Cyan
|
||
ctx.Btr.AppendEntity(line);
|
||
ctx.Tr.AddNewlyCreatedDBObject(line, true);
|
||
|
||
double arrowLength = 5.0;
|
||
double arrowWidth = 1.5;
|
||
double baseX = px + arrowLength * Math.Cos(angleRad);
|
||
double baseY = py + arrowLength * Math.Sin(angleRad);
|
||
|
||
double perpAngle = angleRad + Math.PI / 2;
|
||
double p1X = baseX + (arrowWidth / 2) * Math.Cos(perpAngle);
|
||
double p1Y = baseY + (arrowWidth / 2) * Math.Sin(perpAngle);
|
||
double p2X = baseX - (arrowWidth / 2) * Math.Cos(perpAngle);
|
||
double p2Y = baseY - (arrowWidth / 2) * Math.Sin(perpAngle);
|
||
|
||
var arrow = new Solid(new Point3d(px, py, 0), new Point3d(p1X, p1Y, 0), new Point3d(p2X, p2Y, 0));
|
||
arrow.ColorIndex = 4;
|
||
ctx.Btr.AppendEntity(arrow);
|
||
ctx.Tr.AddNewlyCreatedDBObject(arrow, true);
|
||
|
||
var textStr = $"R\\U+2264{val.Value}";
|
||
var text = new DBText();
|
||
text.TextString = textStr;
|
||
text.Height = 3.5;
|
||
text.ColorIndex = 4; // Cyan
|
||
text.Rotation = angleRad;
|
||
text.HorizontalMode = TextHorizontalMode.TextCenter;
|
||
text.VerticalMode = TextVerticalMode.TextBottom;
|
||
|
||
double offsetX = 2.0 * Math.Cos(angleRad + Math.PI / 2);
|
||
double offsetY = 2.0 * Math.Sin(angleRad + Math.PI / 2);
|
||
|
||
var tp = new Point3d(ex + offsetX, ey + offsetY, 0);
|
||
text.AlignmentPoint = tp;
|
||
text.Position = tp;
|
||
|
||
ctx.Style?.Apply(text, DrawingStyleManager.Role.Text);
|
||
text.ColorIndex = 4;
|
||
|
||
ctx.Btr.AppendEntity(text);
|
||
ctx.Tr.AddNewlyCreatedDBObject(text, true);
|
||
}
|
||
catch { }
|
||
}
|
||
|
||
private static void DrawHorizontalCenterLine(FeatureDrivenDrawer.DrawingContext ctx, double centerY, double xLeft, double xRight, bool hasBreak = false, double xBreak = 0, double breakWidth = 0)
|
||
{
|
||
const double extend = 5.0;
|
||
|
||
if (!hasBreak)
|
||
{
|
||
var line = new Line(new Point3d(xLeft - extend, centerY, 0), new Point3d(xRight + extend, centerY, 0));
|
||
ctx.Style?.Apply(line, DrawingStyleManager.Role.Centerline);
|
||
ctx.Btr.AppendEntity(line);
|
||
ctx.Tr.AddNewlyCreatedDBObject(line, true);
|
||
}
|
||
else
|
||
{
|
||
// Left segment
|
||
var line1 = new Line(new Point3d(xLeft - extend, centerY, 0), new Point3d(xBreak, centerY, 0));
|
||
ctx.Style?.Apply(line1, DrawingStyleManager.Role.Centerline);
|
||
ctx.Btr.AppendEntity(line1);
|
||
ctx.Tr.AddNewlyCreatedDBObject(line1, true);
|
||
|
||
// Right segment
|
||
var line2 = new Line(new Point3d(xBreak + breakWidth, centerY, 0), new Point3d(xRight + extend, centerY, 0));
|
||
ctx.Style?.Apply(line2, DrawingStyleManager.Role.Centerline);
|
||
ctx.Btr.AppendEntity(line2);
|
||
ctx.Tr.AddNewlyCreatedDBObject(line2, true);
|
||
}
|
||
}
|
||
|
||
private static ParamBag ScaleParamBag(ParamBag original, double scaleFactor)
|
||
{
|
||
if (original == null) return null;
|
||
if (Math.Abs(scaleFactor - 1.0) < 0.000001) return original;
|
||
var newBag = new ParamBag();
|
||
foreach(var k in original.GetKeys())
|
||
{
|
||
var v = original.GetString(k);
|
||
// 缩放由于几何尺寸相关的参数
|
||
if (k.Contains("Diameter") || k.Contains("Length") || k.Contains("Radius") || k.Contains("Prime") || k.Contains("ShaftFillet"))
|
||
{
|
||
if (double.TryParse(v, out var d))
|
||
{
|
||
newBag.Set(k, (d * scaleFactor).ToString("0.###"));
|
||
}
|
||
else
|
||
{
|
||
newBag.Set(k, v);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
newBag.Set(k, v);
|
||
}
|
||
}
|
||
return newBag;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 绘制断线(使用 BreakLine 样式:白色 PHANTOM 双点划线)
|
||
/// </summary>
|
||
private static void DrawBreakLines(FeatureDrivenDrawer.DrawingContext ctx, double ox, double oy, double width, double height)
|
||
{
|
||
const double lineSpacing = 3.5;
|
||
const double extend = 5.0;
|
||
|
||
double xBreak = ox + width / 4.0;
|
||
|
||
double y0 = oy - extend;
|
||
double y1 = oy + height + extend;
|
||
|
||
var line1 = new Line(new Point3d(xBreak, y0, 0), new Point3d(xBreak, y1, 0));
|
||
ctx.Style?.Apply(line1, DrawingStyleManager.Role.BreakLine);
|
||
ctx.Btr.AppendEntity(line1);
|
||
ctx.Tr.AddNewlyCreatedDBObject(line1, true);
|
||
|
||
var line2 = new Line(new Point3d(xBreak + lineSpacing, y0, 0), new Point3d(xBreak + lineSpacing, y1, 0));
|
||
ctx.Style?.Apply(line2, DrawingStyleManager.Role.BreakLine);
|
||
ctx.Btr.AppendEntity(line2);
|
||
ctx.Tr.AddNewlyCreatedDBObject(line2, true);
|
||
}
|
||
|
||
// Legacy box-drawing method replaced.
|
||
|
||
/// <summary>
|
||
/// 绘制带断口的零件轮廓(在断线位置打断上下横线)
|
||
/// 支持自定义 Role (通常为 PartContour)
|
||
/// </summary>
|
||
private static void DrawRectOutlineWithBreak(FeatureDrivenDrawer.DrawingContext ctx, double x, double y, double w, double h, double xBreak, double breakWidth, DrawingStyleManager.Role role)
|
||
{
|
||
// 左边竖线
|
||
var leftLine = new Line(new Point3d(x, y, 0), new Point3d(x, y + h, 0));
|
||
ctx.Style?.Apply(leftLine, role);
|
||
ctx.Btr.AppendEntity(leftLine);
|
||
ctx.Tr.AddNewlyCreatedDBObject(leftLine, true);
|
||
|
||
// 右边竖线
|
||
var rightLine = new Line(new Point3d(x + w, y, 0), new Point3d(x + w, y + h, 0));
|
||
ctx.Style?.Apply(rightLine, role);
|
||
ctx.Btr.AppendEntity(rightLine);
|
||
ctx.Tr.AddNewlyCreatedDBObject(rightLine, true);
|
||
|
||
// 底边:断开 [xBreak, xBreak + breakWidth]
|
||
// 需要判断 xBreak 是否在当前矩形范围内
|
||
// 通常零件在锻件内部,且断线位置也会穿过零件
|
||
// 我们假设断线切断了矩形(如果 xBreak < x 或 xBreak > x+w,应该做特殊处理,这里暂不考虑极端情况)
|
||
|
||
// 左段
|
||
if (xBreak > x)
|
||
{
|
||
var bottomLeft = new Line(new Point3d(x, y, 0), new Point3d(Math.Min(xBreak, x + w), y, 0));
|
||
ctx.Style?.Apply(bottomLeft, role);
|
||
ctx.Btr.AppendEntity(bottomLeft);
|
||
ctx.Tr.AddNewlyCreatedDBObject(bottomLeft, true);
|
||
}
|
||
|
||
// 右段
|
||
if (xBreak + breakWidth < x + w)
|
||
{
|
||
var bottomRight = new Line(new Point3d(Math.Max(xBreak + breakWidth, x), y, 0), new Point3d(x + w, y, 0));
|
||
ctx.Style?.Apply(bottomRight, role);
|
||
ctx.Btr.AppendEntity(bottomRight);
|
||
ctx.Tr.AddNewlyCreatedDBObject(bottomRight, true);
|
||
}
|
||
|
||
// 顶边:断开 [xBreak, xBreak + breakWidth]
|
||
// 左段
|
||
if (xBreak > x)
|
||
{
|
||
var topLeft = new Line(new Point3d(x, y + h, 0), new Point3d(Math.Min(xBreak, x + w), y + h, 0));
|
||
ctx.Style?.Apply(topLeft, role);
|
||
ctx.Btr.AppendEntity(topLeft);
|
||
ctx.Tr.AddNewlyCreatedDBObject(topLeft, true);
|
||
}
|
||
// 右段
|
||
if (xBreak + breakWidth < x + w)
|
||
{
|
||
var topRight = new Line(new Point3d(Math.Max(xBreak + breakWidth, x), y + h, 0), new Point3d(x + w, y + h, 0));
|
||
ctx.Style?.Apply(topRight, role);
|
||
ctx.Btr.AppendEntity(topRight);
|
||
ctx.Tr.AddNewlyCreatedDBObject(topRight, true);
|
||
}
|
||
}
|
||
}
|
||
}
|