diff --git a/Cad/Drawers/RingRawFreeForgeCenterPunchDrawer.cs b/Cad/Drawers/RingRawFreeForgeCenterPunchDrawer.cs index 65689ec..cfa3049 100644 --- a/Cad/Drawers/RingRawFreeForgeCenterPunchDrawer.cs +++ b/Cad/Drawers/RingRawFreeForgeCenterPunchDrawer.cs @@ -145,11 +145,25 @@ namespace CadParamPluging.Cad.Drawers // Right Side of Left Section is Inner -> innerFilletR DrawSectionWithAsymmetricFillets(ctx, ox, xInnerLeftVal, oy, H, outerFilletR, innerFilletR); + if (innerFilletR > 0) + { + double cxLeft = xInnerLeftVal - innerFilletR; + double cyLeft = oy + H - innerFilletR; + DrawInnerRadiusLeader(ctx, cxLeft, cyLeft, innerFilletR, true); + } + // Draw Right Section Contour (Inner Edge: xInnerRightVal, Outer Edge: ox + W) // Left Side of Right Section is Inner -> innerFilletR // Right Side of Right Section is Outer -> outerFilletR DrawSectionWithAsymmetricFillets(ctx, xInnerRightVal, ox + W, oy, H, innerFilletR, outerFilletR); + if (innerFilletR > 0) + { + double cxRight = xInnerRightVal + innerFilletR; + double cyRight = oy + H - innerFilletR; + DrawInnerRadiusLeader(ctx, cxRight, cyRight, innerFilletR, false); + } + // Draw Connecting Lines (Hole Back View) - Top and Bottom // Extend into the inner fillet radius @@ -357,6 +371,77 @@ namespace CadParamPluging.Cad.Drawers CreateHatchForPolyline(ctx, poly); } + private static void DrawInnerRadiusLeader(FeatureDrivenDrawer.DrawingContext ctx, double cx, double cy, double r, bool isLeftSection) + { + try + { + var val = ctx.OriginalBag?.GetDoubleOrNull(FeatureDrivenDrawer.KeyInnerRadiusMax); + if (!val.HasValue || val.Value <= 0) return; + + double angleDeg = isLeftSection ? 45 : 135; + double angleRad = angleDeg * Math.PI / 180.0; + + // 起点(指向圆弧:圆心延角度方向在圆弧上的点) + double px = cx + r * Math.Cos(angleRad); + double py = cy + r * Math.Sin(angleRad); + + // 终点(沿着同一角度延伸出去一定长度作为引出线,比如长 25) + double ex = px + 25 * Math.Cos(angleRad); + double ey = py + 25 * Math.Sin(angleRad); + + var leader = new Leader(); + leader.SetDatabaseDefaults(); + leader.AppendVertex(new Point3d(px, py, 0)); + leader.AppendVertex(new Point3d(ex, ey, 0)); + leader.HasArrowHead = true; + ctx.Style?.Apply(leader, DrawingStyleManager.Role.Dimension); + leader.ColorIndex = 4; // Cyan + + ctx.Btr.AppendEntity(leader); + ctx.Tr.AddNewlyCreatedDBObject(leader, true); + + // 文字(与线对齐同角度) + var textStr = $"R\\U+2264{val.Value}"; + var text = new DBText(); + text.TextString = textStr; + text.Height = 3.5; + text.ColorIndex = 4; + + // 倾斜文字角度 + double textRotation = angleRad; + if (!isLeftSection) + { + // For the right side (135 degrees), we want the text to read left-to-right + // So we subtract 180 degrees (PI) from the angle, which makes it -45 degrees + textRotation = angleRad - Math.PI; + } + text.Rotation = textRotation; + + // 对齐设置 + text.HorizontalMode = TextHorizontalMode.TextCenter; + text.VerticalMode = TextVerticalMode.TextBottom; + + // 计算文字放置点,紧贴在结束点上方 + // 为了让文字准确地骑在线上,基于文字的旋转角度计算偏移 + double offsetX = 2.0 * Math.Cos(textRotation + Math.PI / 2); + double offsetY = 2.0 * Math.Sin(textRotation + Math.PI / 2); + + var tp = new Point3d(ex + offsetX, ey + offsetY, 0); + text.AlignmentPoint = tp; + text.Position = tp; + + ctx.Style?.Apply(text, DrawingStyleManager.Role.Text); + text.ColorIndex = 4; + + ctx.Btr.AppendEntity(text); + ctx.Tr.AddNewlyCreatedDBObject(text, true); + } + catch + { + // ignore + } + } + private static void CreateHatchForPolyline(FeatureDrivenDrawer.DrawingContext ctx, Polyline boundary) { try