3588AdminBackend/internal/service/resource_management.go

279 lines
7.5 KiB
Go

package service
import (
"encoding/json"
"fmt"
"os"
"path/filepath"
"sort"
"strings"
"sync"
"time"
"3588AdminBackend/internal/models"
"3588AdminBackend/internal/storage"
)
type ResourceManagementService struct {
repo *storage.ResourcesRepo
}
type InstalledResourceStatus struct {
Name string `json:"name"`
ResourceType string `json:"resource_type"`
SHA256 string `json:"sha256"`
SizeBytes int64 `json:"size_bytes"`
UpdatedAt int64 `json:"updated_at"`
}
type ResourceStatusCell struct {
ResourceName string `json:"resource_name"`
ResourceType string `json:"resource_type"`
Status string `json:"status"`
Version string `json:"version"`
}
type ResourceStatusRow struct {
DeviceID string `json:"device_id"`
DeviceName string `json:"device_name"`
Online bool `json:"online"`
Cells []ResourceStatusCell `json:"cells"`
ExtraCount int `json:"extra_resource_count"`
ExtraResources []InstalledResourceStatus `json:"extra_resources"`
}
type ResourceStatusSummary struct {
StandardResources int `json:"standard_resources"`
Devices int `json:"devices"`
CompleteDevices int `json:"complete_devices"`
MissingDevices int `json:"missing_devices"`
MismatchDevices int `json:"mismatch_devices"`
}
type ResourceStatusBoard struct {
Summary ResourceStatusSummary `json:"summary"`
Rows []ResourceStatusRow `json:"rows"`
}
func NewResourceManagementService(repo *storage.ResourcesRepo) *ResourceManagementService {
return &ResourceManagementService{repo: repo}
}
func (s *ResourceManagementService) SyncStandardResourcesFromDirectory(dir string) error {
if s == nil || s.repo == nil {
return fmt.Errorf("resources repo is not configured")
}
dir = filepath.Clean(strings.TrimSpace(dir))
if dir == "" {
return fmt.Errorf("standard resources dir is empty")
}
if err := os.MkdirAll(dir, 0o755); err != nil {
return err
}
entries, err := os.ReadDir(dir)
if err != nil {
return err
}
for _, entry := range entries {
if entry.IsDir() {
// Subdirectory = resource_type; scan files inside
resourceType := entry.Name()
subDir := filepath.Join(dir, resourceType)
subEntries, serr := os.ReadDir(subDir)
if serr != nil {
continue
}
for _, sub := range subEntries {
if sub.IsDir() {
continue
}
fullPath := filepath.Join(subDir, sub.Name())
sum, size, err := hashFile(fullPath)
if err != nil {
return err
}
record := storage.StandardResourceRecord{
Name: strings.TrimSuffix(sub.Name(), filepath.Ext(sub.Name())),
ResourceType: resourceType,
Version: "auto",
SHA256: sum,
SizeBytes: size,
FilePath: fullPath,
}
if err := s.repo.Save(record); err != nil {
return err
}
}
continue
}
// Flat file: infer resource_type from filename or leave empty (legacy)
fullPath := filepath.Join(dir, entry.Name())
sum, size, err := hashFile(fullPath)
if err != nil {
return err
}
record := storage.StandardResourceRecord{
Name: strings.TrimSuffix(entry.Name(), filepath.Ext(entry.Name())),
Version: "auto",
SHA256: sum,
SizeBytes: size,
FilePath: fullPath,
}
if err := s.repo.Save(record); err != nil {
return err
}
}
return nil
}
func FetchInstalledResourceStatuses(agent *AgentClient, dev *models.Device) ([]InstalledResourceStatus, error) {
if agent == nil || dev == nil || strings.TrimSpace(dev.IP) == "" || dev.AgentPort <= 0 {
return nil, nil
}
body, status, err := agent.Do("GET", dev.IP, dev.AgentPort, "/v1/resources/status", nil)
if err != nil {
return nil, err
}
if status != 200 {
return nil, nil // agent may not implement this endpoint yet — return empty
}
var resp struct {
Resources []InstalledResourceStatus `json:"resources"`
}
if err := json.Unmarshal(body, &resp); err != nil {
return nil, err
}
return resp.Resources, nil
}
func BuildResourceStatusBoard(standardResources []storage.StandardResourceRecord, devices []*models.Device, installed map[string][]InstalledResourceStatus) ResourceStatusBoard {
board := ResourceStatusBoard{
Summary: ResourceStatusSummary{
StandardResources: len(standardResources),
Devices: len(devices),
},
Rows: make([]ResourceStatusRow, 0, len(devices)),
}
for _, device := range devices {
if device == nil {
continue
}
index := make(map[string]InstalledResourceStatus, len(installed[device.DeviceID]))
for _, item := range installed[device.DeviceID] {
index[item.Name] = item
}
standardIndex := make(map[string]struct{}, len(standardResources))
for _, res := range standardResources {
standardIndex[res.Name] = struct{}{}
}
row := ResourceStatusRow{
DeviceID: device.DeviceID,
DeviceName: device.DisplayName(),
Online: device.Online,
Cells: make([]ResourceStatusCell, 0, len(standardResources)),
ExtraResources: make([]InstalledResourceStatus, 0),
}
hasMissing := false
hasMismatch := false
for _, res := range standardResources {
cell := ResourceStatusCell{
ResourceName: res.Name,
ResourceType: res.ResourceType,
Version: res.Version,
Status: "missing",
}
if item, ok := index[res.Name]; ok {
if strings.EqualFold(strings.TrimSpace(item.SHA256), strings.TrimSpace(res.SHA256)) {
cell.Status = "ok"
} else {
cell.Status = "mismatch"
hasMismatch = true
}
} else {
hasMissing = true
}
if cell.Status == "missing" {
hasMissing = true
}
row.Cells = append(row.Cells, cell)
}
for _, item := range installed[device.DeviceID] {
if _, ok := standardIndex[item.Name]; ok {
continue
}
row.ExtraResources = append(row.ExtraResources, item)
}
sort.Slice(row.ExtraResources, func(i, j int) bool {
return row.ExtraResources[i].Name < row.ExtraResources[j].Name
})
row.ExtraCount = len(row.ExtraResources)
switch {
case hasMismatch:
board.Summary.MismatchDevices++
case hasMissing:
board.Summary.MissingDevices++
default:
board.Summary.CompleteDevices++
}
board.Rows = append(board.Rows, row)
}
sort.SliceStable(board.Rows, func(i, j int) bool {
return board.Rows[i].DeviceName < board.Rows[j].DeviceName
})
return board
}
// FetchAndBuildResourceBoard 并发查询所有在线设备的资源状态并构建面板,总超时 5 秒。
func FetchAndBuildResourceBoard(agent *AgentClient, devices []*models.Device, standardResources []storage.StandardResourceRecord) ResourceStatusBoard {
board := ResourceStatusBoard{
Summary: ResourceStatusSummary{
StandardResources: len(standardResources),
Devices: len(devices),
},
Rows: make([]ResourceStatusRow, 0, len(devices)),
}
if agent == nil || len(standardResources) == 0 {
return board
}
installed := make(map[string][]InstalledResourceStatus)
var mu sync.Mutex
var wg sync.WaitGroup
// 总超时:最多等 5 秒
done := make(chan struct{})
go func() {
time.Sleep(5 * time.Second)
close(done)
}()
for _, device := range devices {
if device == nil || !device.Online {
continue
}
wg.Add(1)
go func(dev *models.Device) {
defer wg.Done()
items, err := FetchInstalledResourceStatuses(agent, dev)
if err == nil {
mu.Lock()
installed[dev.DeviceID] = items
mu.Unlock()
}
}(device)
}
// Wait with timeout
waitCh := make(chan struct{})
go func() {
wg.Wait()
close(waitCh)
}()
select {
case <-waitCh:
case <-done:
}
return BuildResourceStatusBoard(standardResources, devices, installed)
}