fix: use unit name for HLS path, matching graph name
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@ -357,7 +357,7 @@ func (s *ConfigPreviewService) GetProfileAsset(name string) (*ConfigProfileAsset
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VideoSourceRef: unit.VideoSourceRef,
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DisplayName: unit.DisplayName,
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SiteName: unit.SiteName,
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PublishHLSPath: "./web/hls/" + channel + "/index.m3u8",
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PublishHLSPath: "./web/hls/" + unit.Name + "/index.m3u8",
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PublishRTSPPort: unit.RTSPPort,
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PublishRTSPPath: "/live/" + channel,
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ChannelNo: channel,
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@ -533,7 +533,7 @@ func recognitionUnitToInstanceEditor(unit RecognitionUnitAsset, templateName str
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DisplayName: strings.TrimSpace(unit.DisplayName),
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SiteName: strings.TrimSpace(unit.SiteName),
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ChannelNo: channel,
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PublishHLSPath: "./web/hls/" + channel + "/index.m3u8",
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PublishHLSPath: "./web/hls/" + unit.Name + "/index.m3u8",
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PublishRTSPPort: rtspPort,
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PublishRTSPPath: "/live/" + channel,
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InputBindings: map[string]InputBindingEditor{
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@ -541,7 +541,7 @@ func recognitionUnitToInstanceEditor(unit RecognitionUnitAsset, templateName str
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},
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OutputBindings: map[string]OutputBindingEditor{
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"stream_output_main": {
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PublishHLSPath: "./web/hls/" + channel + "/index.m3u8",
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PublishHLSPath: "./web/hls/" + unit.Name + "/index.m3u8",
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PublishRTSPPort: rtspPort,
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PublishRTSPPath: "/live/" + channel,
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ChannelNo: channel,
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@ -570,7 +570,7 @@ func recognitionUnitToRecord(unit RecognitionUnitAsset) storage.RecognitionUnitR
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},
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"output_bindings": map[string]any{
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"stream_output_main": map[string]any{
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"publish_hls_path": "./web/hls/" + channel + "/index.m3u8",
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"publish_hls_path": "./web/hls/" + unit.Name + "/index.m3u8",
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"publish_rtsp_port": rtspPort,
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"publish_rtsp_path": "/live/" + channel,
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"channel_no": channel,
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